In a matter of enemies, the necromorphs are more aggressive and resistant, the mechanics of dismembering them is now much more "realistic" since while we do damage to them we can see if we pay attention to how the meat is cut until leaving the bones uncovered for the final "cut". The trophies are mostly the same as the ones we saw on PS3. The weapons are the same as in the original title but there was certainly some major balancing and changes to the secondary shots making them more useful (as in the case of the pulse cannon which is now quite useful). During the journey in the story we will be given secondary objectives that we can complete as we unlock access to the different sections of the Ishimura. The additions not only range from the obvious graphic improvement, to this we must add an increase in information and context in the lore of events and the history of the main and secondary characters, even our protagonist will not be a mute character as in the original, Now he has a voice that allows him to interact with the other characters, adding a lot of information about Isaac's character, we can even see Isaac's face from the beginning and we will notice a change in his face and a resemblance to actor Adam Sandler (FOR THIS ONE REASON I DON'T GIVE IT A HIGHER RATING). Now we do not have that long-awaited conclusion, instead we have a "REMAKE" that is undoubtedly an extraordinary renewal as we saw with Capcom's Resident 2 I personally didn't think that the original title could be improved, and to the surprise of all players this time MOTIVE studio managed to improve something that we thought was almost perfect from the beginning. Some of us did not wonder if Dead Space would be forgotten and we would not be lucky to see it again with a decent conclusion despite Dead Some of us did not wonder if Dead Space would be forgotten and we would not be lucky to see it again with a decent conclusion despite Dead Space 3, which strayed far from the main premise and everything went to waste.
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